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| author | Amar Tumballi <amarts@redhat.com> | 2019-01-04 07:04:50 +0000 | 
|---|---|---|
| committer | Amar Tumballi <amarts@redhat.com> | 2019-01-08 11:16:03 +0000 | 
| commit | 37653efdc7681d1b0f255054ec2f9c9ddd4c8b14 (patch) | |
| tree | 61688051f8f374ea6a1b661ef357844a477361f6 /doc/developer-guide | |
| parent | 054c7ea91603acfcb01db8455b25dda7e5e831b2 (diff) | |
Revert "iobuf: Get rid of pre allocated iobuf_pool and use per thread mem pool"
This reverts commit b87c397091bac6a4a6dec4e45a7671fad4a11770.
There seems to be some performance regression with the patch and hence recommended to have it reverted.
Updates: #325
Change-Id: Id85d6203173a44fad6cf51d39b3e96f37afcec09
Diffstat (limited to 'doc/developer-guide')
| -rw-r--r-- | doc/developer-guide/datastructure-iobuf.md | 152 | 
1 files changed, 138 insertions, 14 deletions
diff --git a/doc/developer-guide/datastructure-iobuf.md b/doc/developer-guide/datastructure-iobuf.md index fdbbad7b499..5f521f1485f 100644 --- a/doc/developer-guide/datastructure-iobuf.md +++ b/doc/developer-guide/datastructure-iobuf.md @@ -2,13 +2,31 @@  ##Datastructures  ###iobuf  Short for IO Buffer. It is one allocatable unit for the consumers of the IOBUF -API, each unit hosts @page_size bytes of memory. As initial step of processing -a fop, the IO buffer passed onto GlusterFS by the other applications (FUSE VFS/ -Applications using gfapi) is copied into GlusterFS space i.e. iobufs. Hence Iobufs -are mostly allocated/deallocated in Fuse, gfapi, protocol xlators, and also in -performance xlators to cache the IO buffers etc. +API, each unit hosts @page_size(defined in arena structure) bytes of memory. As +initial step of processing a fop, the IO buffer passed onto GlusterFS by the +other applications (FUSE VFS/ Applications using gfapi) is copied into GlusterFS +space i.e. iobufs. Hence Iobufs are mostly allocated/deallocated in Fuse, gfapi, +protocol xlators, and also in performance xlators to cache the IO buffers etc. +``` +struct iobuf { +        union { +                struct list_head      list; +                struct { +                        struct iobuf *next; +                        struct iobuf *prev; +                }; +        }; +        struct iobuf_arena  *iobuf_arena; + +        gf_lock_t            lock; /* for ->ptr and ->ref */ +        int                  ref;  /* 0 == passive, >0 == active */ + +        void                *ptr;  /* usable memory region by the consumer */ -Iobufs is allocated from the per thread mem pool.  +        void                *free_ptr; /* in case of stdalloc, this is the +                                          one to be freed not the *ptr */ +}; +```  ###iobref  There may be need of multiple iobufs for a single fop, like in vectored read/write. @@ -22,9 +40,104 @@ struct iobref {          int                used;    /* number of iobufs added to this iobref */  };  ``` +###iobuf_arenas +One region of memory MMAPed from the operating system. Each region MMAPs +@arena_size bytes of memory, and hosts @arena_size / @page_size IOBUFs. +The same sized iobufs are grouped into one arena, for sanity of access. + +``` +struct iobuf_arena { +        union { +                struct list_head            list; +                struct { +                        struct iobuf_arena *next; +                        struct iobuf_arena *prev; +                }; +        }; + +        size_t              page_size;  /* size of all iobufs in this arena */ +        size_t              arena_size; /* this is equal to +                                           (iobuf_pool->arena_size / page_size) +                                           * page_size */ +        size_t              page_count; + +        struct iobuf_pool  *iobuf_pool; + +        void               *mem_base; +        struct iobuf       *iobufs;     /* allocated iobufs list */ + +        int                 active_cnt; +        struct iobuf        active;     /* head node iobuf +                                           (unused by itself) */ +        int                 passive_cnt; +        struct iobuf        passive;    /* head node iobuf +                                           (unused by itself) */ +        uint64_t            alloc_cnt;  /* total allocs in this pool */ +        int                 max_active; /* max active buffers at a given time */ +}; + +```  ###iobuf_pool -This is just a wrapper structure to keep count of active iobufs, iobuf mem pool -alloc misses and hits. +Pool of Iobufs. As there may be many Io buffers required by the filesystem, +a pool of iobufs are preallocated and kept, if these preallocated ones are +exhausted only then the standard malloc/free is called, thus improving the +performance. Iobuf pool is generally one per process, allocated during +glusterfs_ctx_t init (glusterfs_ctx_defaults_init), currently the preallocated +iobuf pool memory is freed on process exit. Iobuf pool is globally accessible +across GlusterFs, hence iobufs allocated by any xlator can be accessed by any +other xlators(unless iobuf is not passed). +``` +struct iobuf_pool { +        pthread_mutex_t     mutex; +        size_t              arena_size; /* size of memory region in +                                           arena */ +        size_t              default_page_size; /* default size of iobuf */ + +        int                 arena_cnt; +        struct list_head    arenas[GF_VARIABLE_IOBUF_COUNT]; +        /* array of arenas. Each element of the array is a list of arenas +           holding iobufs of particular page_size */ + +        struct list_head    filled[GF_VARIABLE_IOBUF_COUNT]; +        /* array of arenas without free iobufs */ + +        struct list_head    purge[GF_VARIABLE_IOBUF_COUNT]; +        /* array of of arenas which can be purged */ + +        uint64_t            request_misses; /* mostly the requests for higher +                                               value of iobufs */ +}; +``` +~~~ +The default size of the iobuf_pool(as of yet): +1024 iobufs of 128Bytes = 128KB +512  iobufs of 512Bytes = 256KB +512  iobufs of 2KB      = 1MB +128  iobufs of 8KB      = 1MB +64   iobufs of 32KB     = 2MB +32   iobufs of 128KB    = 4MB +8    iobufs of 256KB    = 2MB +2    iobufs of 1MB      = 2MB +Total ~13MB +~~~ +As seen in the datastructure iobuf_pool has 3 arena lists. + +- arenas:   +The arenas allocated during iobuf_pool create, are part of this list. This list +also contains arenas that are partially filled i.e. contain few active and few +passive iobufs (passive_cnt !=0, active_cnt!=0 except for initially allocated +arenas). There will be by default 8 arenas of the sizes mentioned above. +- filled:   +If all the iobufs in the arena are filled(passive_cnt = 0), the arena is moved +to the filled list. If any of the iobufs from the filled arena is iobuf_put, +then the arena moves back to the 'arenas' list. +- purge:   +If there are no active iobufs in the arena(active_cnt = 0), the arena is moved +to purge list. iobuf_put() triggers destruction of the arenas in this list. The +arenas in the purge list are destroyed only if there is  atleast one arena in +'arenas' list, that way there won't be spurious mmap/unmap of buffers. +(e.g: If there is an arena (page_size=128KB, count=32) in purge list, this arena +is destroyed(munmap) only if there is an arena in 'arenas' list with page_size=128KB).  ##APIs  ###iobuf_get @@ -44,15 +157,23 @@ struct iobuf * iobuf_get2 (struct iobuf_pool *iobuf_pool, size_t page_size);  Creates a new iobuf of a specified page size, if page_size=0 default page size  is considered.  ``` -if (requested iobuf size > Max size in the mem pool(1MB as of yet)) +if (requested iobuf size > Max iobuf size in the pool(1MB as of yet))    { -     Perform standard allocation(CALLOC) of the requested size +     Perform standard allocation(CALLOC) of the requested size and +     add it to the list iobuf_pool->arenas[IOBUF_ARENA_MAX_INDEX].    }    else    { -     -request for memory from the per thread mem pool. This can be a miss -     or hit, based on the availablility in the mem pool. Record the hit/miss -     in the iobuf_pool. +     -Round the page size to match the stndard sizes in iobuf pool. +     (eg: if 3KB is requested, it is rounded to 8KB). +     -Select the arena list corresponding to the rounded size +     (eg: select 8KB arena) +     If the selected arena has passive count > 0, then return the +     iobuf from this arena, set the counters(passive/active/etc.) +     appropriately. +     else the arena is full, allocate new arena with rounded size +     and standard page numbers and add to the arena list +     (eg: 128 iobufs of 8KB is allocated).    }  ```  Also takes a reference(increments ref count), hence no need of doing it @@ -76,6 +197,8 @@ Unreference the iobuf, if the ref count is zero iobuf is considered free.  ```    -Delete the iobuf, if allocated from standard alloc and return.      -set the active/passive count appropriately.   +  -if passive count > 0 then add the arena to 'arena' list.   +  -if active count = 0 then add the arena to 'purge' list.    ```  Every iobuf_ref should have a corresponding iobuf_unref, and also every  iobuf_get/2 should have a correspondning iobuf_unref. @@ -126,7 +249,8 @@ Unreference all the iobufs in the iobref, and also unref the iobref.  If all iobuf_refs/iobuf_new do not have correspondning iobuf_unref, then the  iobufs are not freed and recurring execution of such code path may lead to huge  memory leaks. The easiest way to identify if a memory leak is caused by iobufs -is to take a statedump. +is to take a statedump. If the statedump shows a lot of filled arenas then it is +a sure sign of leak. Refer doc/debugging/statedump.md for more details.  If iobufs are leaking, the next step is to find where the iobuf_unref went  missing. There is no standard/easy way of debugging this, code reading and logs  | 
