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authorKotresh HR <khiremat@redhat.com>2018-05-17 05:28:24 -0400
committerRaghavendra G <rgowdapp@redhat.com>2018-05-24 05:26:14 +0000
commit2d5b179d1a545f5b7ae8b1b2274769691dd3468f (patch)
tree8378f141b729a6ad83d84ac10427c16cf30148e7 /rpc
parent676aae1ef168cb7ecad4eecd71b079a5d4995247 (diff)
rpc: Don't reset auth_value in disconnect
The auth_value was being reset to AUTH_GLUSTERFS_v2 during rpc disconnect. It shoud not be reset. The disconnect during portmap request can race with handshake. If handshake happens first and disconnect later, auth_value would set to default value and it never sets back to actual auth_value fixes: bz#1579276 Change-Id: Ib46c9e01a97f6defb3fd1e0423fdb4b899b4a361 Signed-off-by: Kotresh HR <khiremat@redhat.com>
Diffstat (limited to 'rpc')
-rw-r--r--rpc/rpc-lib/src/rpc-clnt.c60
1 files changed, 48 insertions, 12 deletions
diff --git a/rpc/rpc-lib/src/rpc-clnt.c b/rpc/rpc-lib/src/rpc-clnt.c
index 6a00e7f3408..0471a268c66 100644
--- a/rpc/rpc-lib/src/rpc-clnt.c
+++ b/rpc/rpc-lib/src/rpc-clnt.c
@@ -935,10 +935,20 @@ rpc_clnt_notify (rpc_transport_t *trans, void *mydata,
case RPC_TRANSPORT_DISCONNECT:
{
rpc_clnt_handle_disconnect (clnt, conn);
- /* reset auth_type to use v2 (if its not auth-null), it
- would be set to appropriate type in handshake again */
- if (clnt->auth_value)
- clnt->auth_value = AUTH_GLUSTERFS_v2;
+ /* The auth_value was being reset to AUTH_GLUSTERFS_v2.
+ * if (clnt->auth_value)
+ * clnt->auth_value = AUTH_GLUSTERFS_v2;
+ * It should not be reset here. The disconnect during
+ * portmap request can race with handshake. If handshake
+ * happens first and disconnect later, auth_value would set
+ * to default value and it never sets back to actual auth_value
+ * supported by server. But it's important to set to lower
+ * version supported in the case where the server downgrades.
+ * So moving this code to RPC_TRANSPORT_CONNECT. Note that
+ * CONNECT cannot race with handshake as by nature it is
+ * serialized with handhake. An handshake can happen only
+ * on a connected transport and hence its strictly serialized.
+ */
break;
}
@@ -999,6 +1009,12 @@ rpc_clnt_notify (rpc_transport_t *trans, void *mydata,
* for just one successful attempt */
conn->config.remote_port = 0;
+ /* auth value should be set to lower version available
+ * and will be set to appropriate version supported by
+ * server after the handshake.
+ */
+ if (clnt->auth_value)
+ clnt->auth_value = AUTH_GLUSTERFS_v2;
if (clnt->notifyfn)
ret = clnt->notifyfn (clnt, clnt->mydata,
RPC_CLNT_CONNECT, NULL);
@@ -1952,10 +1968,20 @@ rpc_clnt_disable (struct rpc_clnt *rpc)
if (trans) {
rpc_transport_disconnect (trans, _gf_true);
- /* reset auth_type to use v2 (if its not auth-null), it
- would be set to appropriate type in handshake again */
- if (rpc->auth_value)
- rpc->auth_value = AUTH_GLUSTERFS_v2;
+ /* The auth_value was being reset to AUTH_GLUSTERFS_v2.
+ * if (clnt->auth_value)
+ * clnt->auth_value = AUTH_GLUSTERFS_v2;
+ * It should not be reset here. The disconnect during
+ * portmap request can race with handshake. If handshake
+ * happens first and disconnect later, auth_value would set
+ * to default value and it never sets back to actual auth_value
+ * supported by server. But it's important to set to lower
+ * version supported in the case where the server downgrades.
+ * So moving this code to RPC_TRANSPORT_CONNECT. Note that
+ * CONNECT cannot race with handshake as by nature it is
+ * serialized with handhake. An handshake can happen only
+ * on a connected transport and hence its strictly serialized.
+ */
}
if (unref)
@@ -2015,10 +2041,20 @@ rpc_clnt_disconnect (struct rpc_clnt *rpc)
if (trans) {
rpc_transport_disconnect (trans, _gf_true);
- /* reset auth_type to use v2 (if its not auth-null), it
- would be set to appropriate type in handshake again */
- if (rpc->auth_value)
- rpc->auth_value = AUTH_GLUSTERFS_v2;
+ /* The auth_value was being reset to AUTH_GLUSTERFS_v2.
+ * if (clnt->auth_value)
+ * clnt->auth_value = AUTH_GLUSTERFS_v2;
+ * It should not be reset here. The disconnect during
+ * portmap request can race with handshake. If handshake
+ * happens first and disconnect later, auth_value would set
+ * to default value and it never sets back to actual auth_value
+ * supported by server. But it's important to set to lower
+ * version supported in the case where the server downgrades.
+ * So moving this code to RPC_TRANSPORT_CONNECT. Note that
+ * CONNECT cannot race with handshake as by nature it is
+ * serialized with handhake. An handshake can happen only
+ * on a connected transport and hence its strictly serialized.
+ */
}
if (unref)
rpc_clnt_unref (rpc);