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-rw-r--r--xlators/performance/io-threads/src/io-threads.h20
1 files changed, 5 insertions, 15 deletions
diff --git a/xlators/performance/io-threads/src/io-threads.h b/xlators/performance/io-threads/src/io-threads.h
index 9648f74f39b..bd1c3f523c4 100644
--- a/xlators/performance/io-threads/src/io-threads.h
+++ b/xlators/performance/io-threads/src/io-threads.h
@@ -36,18 +36,8 @@ struct iot_conf;
#define IOT_DEFAULT_THREADS 16
#define IOT_MAX_THREADS 64
-
#define IOT_THREAD_STACK_SIZE ((size_t)(256*1024))
-
-typedef enum {
- IOT_PRI_HI = 0, /* low latency */
- IOT_PRI_NORMAL, /* normal */
- IOT_PRI_LO, /* bulk */
- IOT_PRI_LEAST, /* least */
- IOT_PRI_MAX,
-} iot_pri_t;
-
typedef struct {
struct list_head clients;
struct list_head reqs;
@@ -63,18 +53,18 @@ struct iot_conf {
int32_t idle_time; /* in seconds */
- struct list_head clients[IOT_PRI_MAX];
+ struct list_head clients[GF_FOP_PRI_MAX];
/*
* It turns out that there are several ways a frame can get to us
* without having an associated client (server_first_lookup was the
* first one I hit). Instead of trying to update all such callers,
* we use this to queue them.
*/
- iot_client_ctx_t no_client[IOT_PRI_MAX];
+ iot_client_ctx_t no_client[GF_FOP_PRI_MAX];
- int32_t ac_iot_limit[IOT_PRI_MAX];
- int32_t ac_iot_count[IOT_PRI_MAX];
- int queue_sizes[IOT_PRI_MAX];
+ int32_t ac_iot_limit[GF_FOP_PRI_MAX];
+ int32_t ac_iot_count[GF_FOP_PRI_MAX];
+ int queue_sizes[GF_FOP_PRI_MAX];
int queue_size;
pthread_attr_t w_attr;
gf_boolean_t least_priority; /*Enable/Disable least-priority */