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|
/*
Copyright (c) 2010 Gluster, Inc. <http://www.gluster.com>
This file is part of GlusterFS.
GlusterFS is free software; you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation; either version 3 of the License,
or (at your option) any later version.
GlusterFS is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see
<http://www.gnu.org/licenses/>.
*/
#ifndef _NFS_RPCSVC_H
#define _NFS_RPCSVC_H
#ifndef _CONFIG_H
#define _CONFIG_H
#include "config.h"
#endif
#include "event.h"
#include "logging.h"
#include "dict.h"
#include "mem-pool.h"
#include "list.h"
#include "iobuf.h"
#include "xdr-rpc.h"
#include "glusterfs.h"
#include "xlator.h"
#include <pthread.h>
#include <sys/uio.h>
#ifdef GF_DARWIN_HOST_OS
#include <nfs/rpcv2.h>
#define NGRPS RPCAUTH_UNIXGIDS
#endif
#define GF_RPCSVC "nfsrpc"
#define RPCSVC_THREAD_STACK_SIZE ((size_t)(1024 * GF_UNIT_KB))
#define RPCSVC_DEFAULT_MEMFACTOR 15
#define RPCSVC_EVENTPOOL_SIZE_MULT 1024
#define RPCSVC_POOLCOUNT_MULT 35
#define RPCSVC_CONN_READ (128 * GF_UNIT_KB)
#define RPCSVC_PAGE_SIZE (128 * GF_UNIT_KB)
/* Defines for RPC record and fragment assembly */
#define RPCSVC_FRAGHDR_SIZE 4 /* 4-byte RPC fragment header size */
/* Given the 4-byte fragment header, returns non-zero if this fragment
* is the last fragment for the RPC record being assemebled.
* RPC Record marking standard defines a 32 bit value as the fragment
* header with the MSB signifying whether the fragment is the last
* fragment for the record being asembled.
*/
#define RPCSVC_LASTFRAG(fraghdr) ((uint32_t)(fraghdr & 0x80000000U))
/* Given the 4-byte fragment header, extracts the bits that contain
* the fragment size.
*/
#define RPCSVC_FRAGSIZE(fraghdr) ((uint32_t)(fraghdr & 0x7fffffffU))
/* RPC Record States */
#define RPCSVC_READ_FRAGHDR 1
#define RPCSVC_READ_FRAG 2
/* The size in bytes, if crossed by a fragment will be handed over to the
* vectored actor so that it can allocate its buffers the way it wants.
* In our RPC layer, we assume that vectored RPC requests/records are never
* spread over multiple RPC fragments since that prevents us from determining
* whether the record should be handled in RPC layer completely or handed to
* the vectored handler.
*/
#define RPCSVC_VECTORED_FRAGSZ 4096
#define RPCSVC_VECTOR_READCRED 1003
#define RPCSVC_VECTOR_READVERFSZ 1004
#define RPCSVC_VECTOR_READVERF 1005
#define RPCSVC_VECTOR_IGNORE 1006
#define RPCSVC_VECTOR_READVEC 1007
#define RPCSVC_VECTOR_READPROCHDR 1008
#define nfs_rpcsvc_record_vectored_baremsg(rs) (((rs)->state == RPCSVC_READ_FRAG) && (rs)->vecstate == 0)
#define nfs_rpcsvc_record_vectored_cred(rs) ((rs)->vecstate == RPCSVC_VECTOR_READCRED)
#define nfs_rpcsvc_record_vectored_verfsz(rs) ((rs)->vecstate == RPCSVC_VECTOR_READVERFSZ)
#define nfs_rpcsvc_record_vectored_verfread(rs) ((rs)->vecstate == RPCSVC_VECTOR_READVERF)
#define nfs_rpcsvc_record_vectored_ignore(rs) ((rs)->vecstate == RPCSVC_VECTOR_IGNORE)
#define nfs_rpcsvc_record_vectored_readvec(rs) ((rs)->vecstate == RPCSVC_VECTOR_READVEC)
#define nfs_rpcsvc_record_vectored_readprochdr(rs) ((rs)->vecstate == RPCSVC_VECTOR_READPROCHDR)
#define nfs_rpcsvc_record_vectored(rs) ((rs)->fragsize > RPCSVC_VECTORED_FRAGSZ)
/* Includes bytes up to and including the credential length field. The credlen
* will be followed by @credlen bytes of credential data which will have to be
* read separately by the vectored reader. After the credentials comes the
* verifier which will also have to be read separately including the 8 bytes of
* verf flavour and verflen.
*/
#define RPCSVC_BARERPC_MSGSZ 32
#define nfs_rpcsvc_record_readfraghdr(rs) ((rs)->state == RPCSVC_READ_FRAGHDR)
#define nfs_rpcsvc_record_readfrag(rs) ((rs)->state == RPCSVC_READ_FRAG)
#define nfs_rpcsvc_conn_rpcsvc(conn) ((conn)->stage->svc)
#define RPCSVC_LOWVERS 2
#define RPCSVC_HIGHVERS 2
typedef struct rpc_svc_program rpcsvc_program_t;
/* A Stage is the event handler thread together with
* the connections being served by this thread.
* It is called a stage because all the actors, i.e, protocol actors,
* defined by higher level users of the RPC layer, are executed here.
*/
typedef struct rpc_svc_stage_context {
pthread_t tid;
struct event_pool *eventpool; /* Per-stage event-pool */
void *svc; /* Ref to the rpcsvc_t */
} rpcsvc_stage_t;
/* RPC Records and Fragments assembly state.
* This is per-connection state that is used to determine
* how much data has come in, how much more needs to be read
* and where it needs to be read.
*
* All this state is then used to re-assemble network buffers into
* RPC fragments, which are then re-assembled into RPC records.
*
* See RFC 1831: "RPC: Remote Procedure Call Protocol Specification Version 2",
* particularly the section on Record Marking Standard.
*/
typedef struct rpcsvc_record_state {
/* Pending messages storage
* This memory area is currently being used to assemble
* the latest RPC record.
*
* Note that this buffer contains the data other than the
* fragment headers received from the network. This is so that we can
* directly pass this buffer to higher layers without requiring to
* perform memory copies and marshalling of data.
*/
struct iobuf *activeiob;
struct iobuf *vectoriob;
/* The pointer into activeiob memory, into which will go the
* contents from the next read from the network.
*/
char *fragcurrent;
/* Size of the currently incomplete RPC fragment.
* This is filled in when the fragment header comes in.
* Even though only the 31 least significant bits are used from the
* fragment header, we use a 32 bit variable to store the size.
*/
uint32_t fragsize;
/* The fragment header is always read in here so that
* the RPC messages contained in a RPC records can be processed
* separately without copying them out of the activeiob above.
*/
char fragheader[RPCSVC_FRAGHDR_SIZE];
char *hdrcurrent;
/* Bytes remaining to come in for the current fragment. */
uint32_t remainingfrag;
/* It is possible for the frag header to be split over separate
* read calls, so we need to keep track of how much is left.
*/
uint32_t remainingfraghdr;
/* Record size, the total size of the RPC record, i.e. the total
* of all fragment sizes received till now. Does not include the size
* of a partial fragment which is continuing to be assembled right now.
*/
int recordsize;
/* Current state of the record */
int state;
/* Current state of the vectored reading process. */
int vecstate;
/* Set to non-zero when the currently partial or complete fragment is
* the last fragment being received for the current RPC record.
*/
uint32_t islastfrag;
} rpcsvc_record_state_t;
#define RPCSVC_CONNSTATE_CONNECTED 1
#define RPCSVC_CONNSTATE_DISCONNECTED 2
#define nfs_rpcsvc_conn_check_active(conn) ((conn)->connstate==RPCSVC_CONNSTATE_CONNECTED)
typedef struct rpcsvc_request rpcsvc_request_t;
/* Contains the state for each connection that is used for transmitting and
* receiving RPC messages.
*
* There is also an eventidx because each connection's fd is added to the event
* pool of the stage to which a connection belongs.
* Anything that can be accessed by a RPC program must be synced through
* connlock.
*/
typedef struct rpc_conn_state {
/* Transport or connection state */
/* Once we start working on RDMA support, this TCP specific state will
* have to be abstracted away.
*/
int sockfd;
int eventidx;
int windowsize;
/* Reference to the stage which is handling this
* connection.
*/
rpcsvc_stage_t *stage;
/* RPC Records and Fragments assembly state.
* All incoming data is staged here before being
* called a full RPC message.
*/
rpcsvc_record_state_t rstate;
/* It is possible that a client disconnects while
* the higher layer RPC service is busy in a call.
* In this case, we cannot just free the conn
* structure, since the higher layer service could
* still have a reference to it.
* The refcount avoids freeing until all references
* have been given up, although the connection is clos()ed at the first
* call to unref.
*/
int connref;
pthread_mutex_t connlock;
int connstate;
/* The program that is listening for requests on this connection. */
rpcsvc_program_t *program;
/* List of buffers awaiting transmission */
/* Accesses to txbufs between multiple threads calling
* rpcsvc_submit is synced through connlock. Prefer spinlock over
* mutex because this is a low overhead op that needs simple
* appending to the tx list.
*/
struct list_head txbufs;
/* Mem pool for the txbufs above. */
struct mem_pool *txpool;
/* Memory pool for rpcsvc_request_t */
struct mem_pool *rxpool;
/* The request which hasnt yet been handed to the RPC program because
* this request is being treated as a vector request and so needs some
* more data to be got from the network.
*/
rpcsvc_request_t *vectoredreq;
} rpcsvc_conn_t;
#define RPCSVC_MAX_AUTH_BYTES 400
typedef struct rpcsvc_auth_data {
int flavour;
int datalen;
char authdata[RPCSVC_MAX_AUTH_BYTES];
} rpcsvc_auth_data_t;
#define nfs_rpcsvc_auth_flavour(au) ((au).flavour)
/* The container for the RPC call handed up to an actor.
* Dynamically allocated. Lives till the call reply is completely
* transmitted.
* */
struct rpcsvc_request {
/* Connection over which this request came. */
rpcsvc_conn_t *conn;
/* The identifier for the call from client.
* Needed to pair the reply with the call.
*/
uint32_t xid;
int prognum;
int progver;
int procnum;
/* Uid and gid filled by the rpc-auth module during the authentication
* phase.
*/
uid_t uid;
gid_t gid;
/* Might want to move this to AUTH_UNIX specifix state since this array
* is not available for every authenticatino scheme.
*/
gid_t auxgids[NGRPS];
int auxgidcount;
/* The RPC message payload, contains the data required
* by the program actors. This is the buffer that will need to
* be de-xdred by the actor.
*/
struct iovec msg;
/* The full message buffer allocated to store the RPC headers.
* This buffer is ref'd when allocated why RPC svc and unref'd after
* the buffer is handed to the actor. That means if the actor or any
* higher layer wants to keep this buffer around, they too must ref it
* right after entering the program actor.
*/
struct iobuf *recordiob;
/* Status of the RPC call, whether it was accepted or denied. */
int rpc_stat;
/* In case, the call was denied, the RPC error is stored here
* till the reply is sent.
*/
int rpc_err;
/* In case the failure happened because of an authentication problem
* , this value needs to be assigned the correct auth error number.
*/
int auth_err;
/* There can be cases of RPC requests where the reply needs to
* be built from multiple sources. For eg. where even the NFS reply can
* contain a payload, as in the NFSv3 read reply. Here the RPC header
* ,NFS header and the read data are brought together separately from
* different buffers, so we need to stage the buffers temporarily here
* before all of them get added to the connection's transmission list.
*/
struct list_head txlist;
/* While the reply record is being built, this variable keeps track
* of how many bytes have been added to the record.
*/
size_t payloadsize;
/* The credentials extracted from the rpc request */
rpcsvc_auth_data_t cred;
/* The verified extracted from the rpc request. In request side
* processing this contains the verifier sent by the client, on reply
* side processing, it is filled with the verified that will be
* sent to the client.
*/
rpcsvc_auth_data_t verf;
/* Container for a RPC program wanting to store a temp
* request-specific item.
*/
void *private;
};
#define nfs_rpcsvc_request_program(req) ((rpcsvc_program_t *)((req)->conn->program))
#define nfs_rpcsvc_request_program_private(req) (((rpcsvc_program_t *)((req)->conn->program))->private)
#define nfs_rpcsvc_request_conn(req) (req)->conn
#define nfs_rpcsvc_program_xlator(prg) ((prg)->actorxl)
#define nfs_rpcsvc_request_actorxl(rq) (nfs_rpcsvc_request_program(rq))->actorxl
#define nfs_rpcsvc_request_accepted(req) ((req)->rpc_stat == MSG_ACCEPTED)
#define nfs_rpcsvc_request_accepted_success(req) ((req)->rpc_err == SUCCESS)
#define nfs_rpcsvc_request_uid(req) ((req)->uid)
#define nfs_rpcsvc_request_gid(req) ((req)->gid)
#define nfs_rpcsvc_stage_service(stg) ((rpcsvc_t *)((stg)->svc))
#define nfs_rpcsvc_conn_stage(conn) ((conn)->stage)
#define nfs_rpcsvc_request_service(req) (nfs_rpcsvc_stage_service(nfs_rpcsvc_conn_stage(nfs_rpcsvc_request_conn(req))))
#define nfs_rpcsvc_request_prog_minauth(req) (nfs_rpcsvc_request_program(req)->min_auth)
#define nfs_rpcsvc_request_cred_flavour(req) (nfs_rpcsvc_auth_flavour(req->cred))
#define nfs_rpcsvc_request_verf_flavour(req) (nfs_rpcsvc_auth_flavour(req->verf))
#define nfs_rpcsvc_request_uid(req) ((req)->uid)
#define nfs_rpcsvc_request_gid(req) ((req)->gid)
#define nfs_rpcsvc_request_private(req) ((req)->private)
#define nfs_rpcsvc_request_xid(req) ((req)->xid)
#define nfs_rpcsvc_request_set_private(req,prv) (req)->private = (void *)(prv)
#define nfs_rpcsvc_request_record_iob(rq) ((rq)->recordiob)
#define nfs_rpcsvc_request_record_ref(req) (iobuf_ref ((req)->recordiob))
#define nfs_rpcsvc_request_record_unref(req) (iobuf_unref ((req)->recordiob))
#define RPCSVC_ACTOR_SUCCESS 0
#define RPCSVC_ACTOR_ERROR (-1)
/* Functor for every type of protocol actor
* must be defined like this.
*
* See the request structure for info on how to handle the request
* in the program actor.
*
* On successful santify checks inside the actor, it should return
* RPCSVC_ACTOR_SUCCESS.
* On an error, on which the RPC layer is expected to return a reply, the actor
* should return RPCSVC_ACTOR_ERROR.
*
*/
typedef int (*rpcsvc_actor) (rpcsvc_request_t *req);
typedef int (*rpcsvc_vector_actor) (rpcsvc_request_t *req, struct iobuf *iob);
typedef int (*rpcsvc_vector_sizer) (rpcsvc_request_t *req, ssize_t *readsize,
int *newiob);
/* Every protocol actor will also need to specify the function the RPC layer
* will use to serialize or encode the message into XDR format just before
* transmitting on the connection.
*/
typedef void *(*rpcsvc_encode_reply) (void *msg);
/* Once the reply has been transmitted, the message will have to be de-allocated
* , so every actor will need to provide a function that deallocates the message
* it had allocated as a response.
*/
typedef void (*rpcsvc_deallocate_reply) (void *msg);
#define RPCSVC_NAME_MAX 32
/* The descriptor for each procedure/actor that runs
* over the RPC service.
*/
typedef struct rpc_svc_actor_desc {
char procname[RPCSVC_NAME_MAX];
int procnum;
rpcsvc_actor actor;
/* Handler for cases where the RPC requests fragments are large enough
* to benefit from being decoded into aligned memory addresses. While
* decoding the request in a non-vectored manner, due to the nature of
* the XDR scheme, RPC cannot guarantee memory aligned addresses for
* the resulting message-specific structures. Allowing a specialized
* handler for letting the RPC program read the data from the network
* directly into its alligned buffers.
*/
rpcsvc_vector_actor vector_actor;
rpcsvc_vector_sizer vector_sizer;
} rpcsvc_actor_t;
typedef int (*rpcsvc_conn_notify_fn) (void *progpriv, rpcsvc_conn_t *conn);
/* Describes a program and its version along with the function pointers
* required to handle the procedures/actors of each program/version.
* Never changed ever by any thread so no need for a lock.
*/
struct rpc_svc_program {
char progname[RPCSVC_NAME_MAX];
int prognum;
int progver;
uint16_t progport; /* Registered with portmap */
int progaddrfamily; /* AF_INET or AF_INET6 */
char *proghost; /* Bind host, can be NULL */
rpcsvc_actor_t *actors; /* All procedure handlers */
int numactors; /* Num actors in actor array */
int proghighvers; /* Highest ver for program
supported by the system. */
int proglowvers; /* Lowest ver */
/* Program specific state handed to actors */
void *private;
/* This upcall is made when a connection's refcount reaches 0 and the
* connection is about to be destroyed. We want to let the RPC program
* know that it should also now free any state it is maintaining
* for this connection.
*/
rpcsvc_conn_notify_fn conn_destroy;
/* Used to tell RPC program to init the state it needs to associate
* with the new connection.
*/
rpcsvc_conn_notify_fn conn_init;
/* An integer that identifies the min auth strength that is required
* by this protocol, for eg. MOUNT3 needs AUTH_UNIX at least.
* See RFC 1813, Section 5.2.1.
*/
int min_auth;
/* The translator in whose context the actor must execute. This is
* needed to setup THIS for memory accounting to work correctly.
*/
xlator_t *actorxl;
};
/* Contains global state required for all the RPC services.
*/
typedef struct rpc_svc_state {
/* Contains the list of rpcsvc_stage_t
* list of (program, version) handlers.
* other options.
*/
/* At this point, lock is not used to protect anything. Later, it'll
* be used for protecting stages.
*/
pthread_mutex_t rpclock;
/* This is the first stage that is inited, so that any RPC based
* services that do not need multi-threaded support can just use the
* service right away. This is not added to the stages list
* declared later.
* This is also the stage over which all service listeners are run.
*/
rpcsvc_stage_t *defaultstage;
/* When we have multi-threaded RPC support, we'll use this to link
* to the multiple Stages.
*/
struct list_head stages; /* All stages */
unsigned int memfactor;
/* List of the authentication schemes available. */
struct list_head authschemes;
/* Reference to the options */
dict_t *options;
/* Allow insecure ports. */
int allow_insecure;
glusterfs_ctx_t *ctx;
} rpcsvc_t;
/* All users of RPC services should use this API to register their
* procedure handlers.
*/
extern int
nfs_rpcsvc_program_register (rpcsvc_t *svc, rpcsvc_program_t program);
extern int
nfs_rpcsvc_program_unregister (rpcsvc_t *svc, rpcsvc_program_t program);
/* Inits the global RPC service data structures.
* Called in main.
*/
extern rpcsvc_t *
nfs_rpcsvc_init (glusterfs_ctx_t *ctx, dict_t *options);
extern int
nfs_rpcsvc_submit_message (rpcsvc_request_t * req, struct iovec msg,
struct iobuf *iob);
int
nfs_rpcsvc_submit_generic (rpcsvc_request_t *req, struct iovec msgvec,
struct iobuf *msg);
#define nfs_rpcsvc_record_currentfrag_addr(rs) ((rs)->fragcurrent)
#define nfs_rpcsvc_record_currenthdr_addr(rs) ((rs)->hdrcurrent)
#define nfs_rpcsvc_record_update_currentfrag(rs, size) \
do { \
(rs)->fragcurrent += size; \
} while (0) \
#define nfs_rpcsvc_record_update_currenthdr(rs, size) \
do { \
(rs)->hdrcurrent += size; \
} while (0) \
/* These are used to differentiate between multiple txbufs which form
* a single RPC record. For eg, one purpose we use these for is to
* prevent dividing a RPC record over multiple TCP segments. Multiple
* TCP segments are possible for a single RPC record because we generally do not
* have control over how the kernel's TCP segments the buffers when putting
* them on the wire. So, on Linux, we use these to set TCP_CORK to create
* a single TCP segment from multiple txbufs that are part of the same RPC
* record. This improves network performance by reducing tiny message
* transmissions.
*/
#define RPCSVC_TXB_FIRST 0x1
#define RPCSVC_TXB_LAST 0x2
/* The list of buffers appended to a connection's pending
* transmission list.
*/
typedef struct rpcsvc_txbuf {
struct list_head txlist;
/* The iobuf which contains the full message to be transmitted */
struct iobuf *iob;
/* For vectored messages from an RPC program, we need to be able
* maintain a ref to an iobuf which we do not have access to directly
* except through the iobref which in turn could've been passed to
* the RPC program by a higher layer.
*
* So either the iob is defined or iobref is defined for a reply,
* never both.
*/
struct iobref *iobref;
/* In order to handle non-blocking writes, we'll need to keep track of
* how much data from an iobuf has been written and where the next
* transmission needs to start from. This iov.base points to the base of
* the iobuf, iov.len is the size of iobuf being used for the message
* from the total size in the iobuf.
*/
struct iovec buf;
/* offset is the point from where the next transmission for this buffer
* should start.
*/
size_t offset;
/* This is a special field that tells us what kind of transmission
* behaviour to provide to a particular buffer.
* See the RPCSVC_TXB_* defines for more info.
*/
int txbehave;
} rpcsvc_txbuf_t;
extern int
nfs_rpcsvc_error_reply (rpcsvc_request_t *req);
#define RPCSVC_PEER_STRLEN 1024
#define RPCSVC_AUTH_ACCEPT 1
#define RPCSVC_AUTH_REJECT 2
#define RPCSVC_AUTH_DONTCARE 3
extern int
nfs_rpcsvc_conn_peername (rpcsvc_conn_t *conn, char *hostname, int hostlen);
extern int
nfs_rpcsvc_conn_peeraddr (rpcsvc_conn_t *conn, char *addrstr, int addrlen,
struct sockaddr *returnsa, socklen_t sasize);
extern int
nfs_rpcsvc_conn_peer_check (dict_t *options, char *volname,rpcsvc_conn_t *conn);
extern int
nfs_rpcsvc_conn_privport_check (rpcsvc_t *svc, char *volname,
rpcsvc_conn_t *conn);
#define nfs_rpcsvc_request_seterr(req, err) (req)->rpc_err = err
#define nfs_rpcsvc_request_set_autherr(req, err) (req)->auth_err = err
extern void
nfs_rpcsvc_conn_deinit (rpcsvc_conn_t *conn);
extern void nfs_rpcsvc_conn_ref (rpcsvc_conn_t *conn);
extern void nfs_rpcsvc_conn_unref (rpcsvc_conn_t *conn);
extern int nfs_rpcsvc_submit_vectors (rpcsvc_request_t *req);
extern int nfs_rpcsvc_request_attach_vector (rpcsvc_request_t *req,
struct iovec msgvec,
struct iobuf *iob,
struct iobref *ioref,
int finalvector);
extern int
nfs_rpcsvc_request_attach_vectors (rpcsvc_request_t *req, struct iovec *payload,
int vcount, struct iobref *piobref);
typedef int (*auth_init_conn) (rpcsvc_conn_t *conn, void *priv);
typedef int (*auth_init_request) (rpcsvc_request_t *req, void *priv);
typedef int (*auth_request_authenticate) (rpcsvc_request_t *req, void *priv);
/* This structure needs to be registered by every authentication scheme.
* Our authentication schemes are stored per connection because
* each connection will end up using a different authentication scheme.
*/
typedef struct rpcsvc_auth_ops {
auth_init_conn conn_init;
auth_init_request request_init;
auth_request_authenticate authenticate;
} rpcsvc_auth_ops_t;
typedef struct rpcsvc_auth_flavour_desc {
char authname[RPCSVC_NAME_MAX];
int authnum;
rpcsvc_auth_ops_t *authops;
void *authprivate;
} rpcsvc_auth_t;
typedef void * (*rpcsvc_auth_initer_t) (rpcsvc_t *svc, dict_t *options);
struct rpcsvc_auth_list {
struct list_head authlist;
rpcsvc_auth_initer_t init;
/* Should be the name with which we identify the auth scheme given
* in the volfile options.
* This should be different from the authname in rpc_auth_t
* in way that makes it easier to specify this scheme in the volfile.
* This is because the technical names of the schemes can be a bit
* arcane.
*/
char name[RPCSVC_NAME_MAX];
rpcsvc_auth_t *auth;
int enable;
};
extern int
nfs_rpcsvc_auth_request_init (rpcsvc_request_t *req);
extern int
nfs_rpcsvc_auth_init (rpcsvc_t *svc, dict_t *options);
extern int
nfs_rpcsvc_auth_conn_init (rpcsvc_conn_t *conn);
extern int
nfs_rpcsvc_authenticate (rpcsvc_request_t *req);
extern int
nfs_rpcsvc_auth_array (rpcsvc_t *svc, char *volname, int *autharr, int arrlen);
/* If the request has been sent using AUTH_UNIX, this function returns the
* auxiliary gids as an array, otherwise, it returns NULL.
* Move to auth-unix specific source file when we need to modularize the
* authentication code even further to support mode auth schemes.
*/
extern gid_t *
nfs_rpcsvc_auth_unix_auxgids (rpcsvc_request_t *req, int *arrlen);
extern int
nfs_rpcsvc_combine_gen_spec_volume_checks (int gen, int spec);
extern char *
nfs_rpcsvc_volume_allowed (dict_t *options, char *volname);
#endif
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