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Diffstat (limited to 'doc/developer-guide/coding-standard.md')
| -rw-r--r-- | doc/developer-guide/coding-standard.md | 129 |
1 files changed, 127 insertions, 2 deletions
diff --git a/doc/developer-guide/coding-standard.md b/doc/developer-guide/coding-standard.md index 446e3424d16..031c6c0da99 100644 --- a/doc/developer-guide/coding-standard.md +++ b/doc/developer-guide/coding-standard.md @@ -1,6 +1,30 @@ GlusterFS Coding Standards ========================== +Before you get started +---------------------- +Before starting with other part of coding standard, install `clang-format` + +On Fedora: +``` +$ dnf install clang +``` +On debian/Ubuntu: +``` +$ apt-get install clang +``` +Once you are done with all the local changes, you need to run below set of commands, +before submitting the patch for review. +``` +$ git add $file # if any +$ git commit -a -s -m "commit message" +$ git show --pretty="format:" --name-only | grep -v "contrib/" | egrep "*\.[ch]$" | xargs clang-format -i +$ git diff # see if there are any changes +$ git commit -a --amend # get the format changes done +$ ./submit-for-review.sh +``` + + Structure definitions should have a comment per member ------------------------------------------------------ @@ -26,6 +50,54 @@ DBTYPE access_mode; /* access mode for accessing */ ``` +Structure members should be aligned based on the padding requirements +--------------------------------------------------------------------- + +The compiler will make sure that structure members have optimum alignment, +but at the expense of suboptimal padding. More important is to optimize the +padding. The compiler won't do that for you. + +This also will help utilize the memory better + +*Bad:* +``` +struct bad { + bool b; /* 0 */ + /* 1..7 pad */ + void *p; /* 8..15 */ + char c; /* 16 */ + char a[16]; /* 17..33 */ + /* 34..39 pad */ + int64_t ii; /* 40..47 */ + int32_t i; /* 48..51 */ + /* 52..55 pad */ + int64_t iii; /* 56..63 */ +}; +``` + +*Good:* +``` +struct good { + int64_t ii; /* explicit 64-bit types */ + void *p; /* may be 64- or 32-bit */ + long l; /* may be 64- or 32-bit */ + int i; /* 32-bit */ + short s; /* 16-bit */ + char c; /* 8-bit */ + bool b; /* 8-bit */ + char a[1024]; +); +``` +Make sure the items with the most stringent alignment requirements will need +to come earliest (ie, pointers and perhaps uint64_t etc), and those with less +stringent alignment requirements at the end (uint16/uint8 and char). Also note +that the long array (if any) should be at the end of the structure, regardless +of the type. + +Also note, if your structure's overall size is crossing 1k-4k limit, it is +recommended to mention the reason why the particular structure needs so much +memory as a comment at the top. + Use \_typename for struct tags and typename\_t for typedefs --------------------------------------------------------- @@ -108,6 +180,28 @@ instead. gf_boolean_t port_inuse[65536]; /* 256KB, this actually happened */ ``` +NOTE: Ideal is to limit the stack array to less than 256 bytes. + + +Character array initializing +---------------------------- + +It is recommended to keep the character array initializing to empty string. + +*Good:* +``` +char msg[1024] = ""; +``` + +Not so much recommended, even though it means the same. + +``` +char msg[1024] = {0,}; +``` + +We recommend above to structure initialization. + + Validate all arguments to a function ------------------------------------ @@ -272,6 +366,37 @@ strcpy (entry_path, real_path); strncpy (entry_path, real_path, entry_path_len); ``` +Do not use memset prior to sprintf/snprintf/vsnprintf etc... +------------------------------------------------------------ +snprintf(and other similar string functions) terminates the buffer with a +'\0'(null character). Hence, there is no need to do a memset before using +snprintf. (Of course you need to account one extra byte for the null character +in your allocation). + +Note: Similarly if you are doing pre-memory allocation for the buffer, use +GF_MALLOC instead of GF_CALLOC, since the later is bit costlier. + +*Bad:* + +``` +char buffer[x]; +memset (buffer, 0, x); +bytes_read = snprintf (buffer, sizeof buffer, "bad standard"); +``` + +*Good:* +``` +char buffer[x]; +bytes_read = snprintf (buffer, sizeof (buffer), "good standard"); +``` + +And it is always to good initialize the char array if the string is static. + +E.g. +``` +char buffer[] = "good standard"; +``` + No dead or commented code ------------------------- @@ -495,8 +620,8 @@ If a value isn't supposed/expected to change, there's no cost to adding a ### Avoid global variables (including 'static' auto variables) Almost all state in Gluster is contextual and should be contained in the -appropriate structure reflecting its scope (e.g. call\_frame\_t, call\_stack\_t, -xlator\_t, glusterfs\_ctx\_t). With dynamic loading and graph switches in play, +appropriate structure reflecting its scope (e.g. `call\_frame\_t`, `call\_stack\_t`, +`xlator\_t`, `glusterfs\_ctx\_t`). With dynamic loading and graph switches in play, each global requires careful consideration of when it should be initialized or reinitialized, when it might _accidentally_ be reinitialized, when its value might become stale, and so on. A few global variables are needed to serve as |
