summaryrefslogtreecommitdiffstats
path: root/doc/developer-guide/coding-standard.md
diff options
context:
space:
mode:
Diffstat (limited to 'doc/developer-guide/coding-standard.md')
-rw-r--r--doc/developer-guide/coding-standard.md129
1 files changed, 127 insertions, 2 deletions
diff --git a/doc/developer-guide/coding-standard.md b/doc/developer-guide/coding-standard.md
index 446e3424d16..031c6c0da99 100644
--- a/doc/developer-guide/coding-standard.md
+++ b/doc/developer-guide/coding-standard.md
@@ -1,6 +1,30 @@
GlusterFS Coding Standards
==========================
+Before you get started
+----------------------
+Before starting with other part of coding standard, install `clang-format`
+
+On Fedora:
+```
+$ dnf install clang
+```
+On debian/Ubuntu:
+```
+$ apt-get install clang
+```
+Once you are done with all the local changes, you need to run below set of commands,
+before submitting the patch for review.
+```
+$ git add $file # if any
+$ git commit -a -s -m "commit message"
+$ git show --pretty="format:" --name-only | grep -v "contrib/" | egrep "*\.[ch]$" | xargs clang-format -i
+$ git diff # see if there are any changes
+$ git commit -a --amend # get the format changes done
+$ ./submit-for-review.sh
+```
+
+
Structure definitions should have a comment per member
------------------------------------------------------
@@ -26,6 +50,54 @@ DBTYPE access_mode; /* access mode for accessing
*/
```
+Structure members should be aligned based on the padding requirements
+---------------------------------------------------------------------
+
+The compiler will make sure that structure members have optimum alignment,
+but at the expense of suboptimal padding. More important is to optimize the
+padding. The compiler won't do that for you.
+
+This also will help utilize the memory better
+
+*Bad:*
+```
+struct bad {
+ bool b; /* 0 */
+ /* 1..7 pad */
+ void *p; /* 8..15 */
+ char c; /* 16 */
+ char a[16]; /* 17..33 */
+ /* 34..39 pad */
+ int64_t ii; /* 40..47 */
+ int32_t i; /* 48..51 */
+ /* 52..55 pad */
+ int64_t iii; /* 56..63 */
+};
+```
+
+*Good:*
+```
+struct good {
+ int64_t ii; /* explicit 64-bit types */
+ void *p; /* may be 64- or 32-bit */
+ long l; /* may be 64- or 32-bit */
+ int i; /* 32-bit */
+ short s; /* 16-bit */
+ char c; /* 8-bit */
+ bool b; /* 8-bit */
+ char a[1024];
+);
+```
+Make sure the items with the most stringent alignment requirements will need
+to come earliest (ie, pointers and perhaps uint64_t etc), and those with less
+stringent alignment requirements at the end (uint16/uint8 and char). Also note
+that the long array (if any) should be at the end of the structure, regardless
+of the type.
+
+Also note, if your structure's overall size is crossing 1k-4k limit, it is
+recommended to mention the reason why the particular structure needs so much
+memory as a comment at the top.
+
Use \_typename for struct tags and typename\_t for typedefs
---------------------------------------------------------
@@ -108,6 +180,28 @@ instead.
gf_boolean_t port_inuse[65536]; /* 256KB, this actually happened */
```
+NOTE: Ideal is to limit the stack array to less than 256 bytes.
+
+
+Character array initializing
+----------------------------
+
+It is recommended to keep the character array initializing to empty string.
+
+*Good:*
+```
+char msg[1024] = "";
+```
+
+Not so much recommended, even though it means the same.
+
+```
+char msg[1024] = {0,};
+```
+
+We recommend above to structure initialization.
+
+
Validate all arguments to a function
------------------------------------
@@ -272,6 +366,37 @@ strcpy (entry_path, real_path);
strncpy (entry_path, real_path, entry_path_len);
```
+Do not use memset prior to sprintf/snprintf/vsnprintf etc...
+------------------------------------------------------------
+snprintf(and other similar string functions) terminates the buffer with a
+'\0'(null character). Hence, there is no need to do a memset before using
+snprintf. (Of course you need to account one extra byte for the null character
+in your allocation).
+
+Note: Similarly if you are doing pre-memory allocation for the buffer, use
+GF_MALLOC instead of GF_CALLOC, since the later is bit costlier.
+
+*Bad:*
+
+```
+char buffer[x];
+memset (buffer, 0, x);
+bytes_read = snprintf (buffer, sizeof buffer, "bad standard");
+```
+
+*Good:*
+```
+char buffer[x];
+bytes_read = snprintf (buffer, sizeof (buffer), "good standard");
+```
+
+And it is always to good initialize the char array if the string is static.
+
+E.g.
+```
+char buffer[] = "good standard";
+```
+
No dead or commented code
-------------------------
@@ -495,8 +620,8 @@ If a value isn't supposed/expected to change, there's no cost to adding a
### Avoid global variables (including 'static' auto variables)
Almost all state in Gluster is contextual and should be contained in the
-appropriate structure reflecting its scope (e.g. call\_frame\_t, call\_stack\_t,
-xlator\_t, glusterfs\_ctx\_t). With dynamic loading and graph switches in play,
+appropriate structure reflecting its scope (e.g. `call\_frame\_t`, `call\_stack\_t`,
+`xlator\_t`, `glusterfs\_ctx\_t`). With dynamic loading and graph switches in play,
each global requires careful consideration of when it should be initialized or
reinitialized, when it might _accidentally_ be reinitialized, when its value
might become stale, and so on. A few global variables are needed to serve as